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Arma 3 black hawk down
Arma 3 black hawk down








arma 3 black hawk down

20% of incoming damage is always transferred onto the SDV's main "health" pool.ĭestroying the engine will result in the SDV becoming immobilised. The engine can only resist a meagre 15 points of damage before failing. If the hull's integrity fails, it will always result in the SDV's destruction. The SDV's body can survive up to 360 points of damage. Digital Grey: Digitised semi-fractal camouflage pattern used by several other AAF aircraft and boats.Hex: Light/dark grey/tan cell pattern camouflage used by CSAT maritime vessels and divers.Only the front two have access to the submersible's controls the left side passenger "drives" the SDV itself, while the right side passenger acts as the commander and controls the periscope/laser designator.Īll faction variants have access to the same camouflage options: The SDV has a passenger capacity of four who sit in tandem seats.

arma 3 black hawk down arma 3 black hawk down

It has the capability to travel 23 km/h on the surface of the water, and 18 km/h when submerged. It can also be airlifted by a heavy-lift helicopters like the CH-67 Huron or the Mi-290 for faster movement and for access to and from unconnected lakes. When submerged, it can become nearly undetectable by most means aside from the SDV revealing itself by surfacing. The SDV is outfitted with a periscope that can see in the visible spectrum, night vision, black-hot infrared, and white-hot infrared, and is equipped with a laser designator. It is used to transport divers over long distances and for infiltrating into areas while underwater. execVM "fn_taskHunt.The SDV is a small, four-man submersible vehicle designed to carry up to four divers. Group will fire flares to coordinate friendly forces.Known enemy buildings will be suppressed.Good for having patrols which must absolutely trigger or when you need to be careful with your AI resources and want only a single patrol which will generate some heat. Tanks and tracked vehicles will be approached cautiously and with suppressive fireĪ LRRP patrol style script that has the unit slowly patrol in an area which gradually centres on the nearest player, within the defined range.Helicopters will generally be ignored, but low flying ones will be suppressed.Run the script on unit or group with an optional argument for range (Default is 500 meters). Perfect for Black Hawk Down style scenarios or mad dashes through Tanoan jungles. The AI will know player location but not targeting information- the AI must still locate the enemy to start shooting. While not fearless, the AI is very aggressive and will enter buildings. The AI will move with perfect knowledge towards any player unit within range. Ever needed the AI to dumbly hunt down and rush the players? This is the script for you.










Arma 3 black hawk down